Application for
exsilium
2012-04-24 19:26
twiceadays
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
» PLAYER INFORMATION
Player NAME: Ashe
Current AGE: 22
Personal JOURNAL:
ashehole
IM & SERVICE: nevra solstice @ aim
Player PLURK: asheling
Current CHARACTERS: N/A
» CHARACTER INFORMATION
Character NAME: Commander Alice Shepard
Canon & MEDIUM: Mass Effect, a vidja game
Canon PULL-POINT: Mass Effect 3, right as Shepard, Kaidan, and Vega land on Mars
Character AGE: 32
Character ABILITIES:
In the world of the future, there is a thing called SPACE MAGIC aka biotics. Biotic abilities form in humans when the child has been exposed in utero to Element Zero, and then they are later surgically implanted with boosters that help develop biotics. Shepard is what is referred to as a sentinel, meaning she combines tech with biotics. Such abilities that she has include throw, warp, cryo blast, overload, and also has the specially trained abilities reave and slam.
Shepard also has extensive military training, efficient in both hand-to-hand combatshe has headbutted a krogan and won before as well as arms training. While she's capable of using just about any gun, she specializes in assault rifles.
Another thing that should be mentioned is that Shepard is sort of... part cyborg. She was killed about three years ago and spent two years being rebuilt and brought back to life. Her enhancements make her stronger than the average human, faster, but still not any better of a dancer. … Seriously.
Character HISTORY:
Forgive me for this history. It's going to be done in a lot of links.
Shepard
Since Mass Effect is a player choice sort of game, I will do my best to give the run down of Shepard's life and major choices in the games:
Alice Shepard was born and raised on Mindoir, a small colony out near the Terminus systems in the Attican Traverse. When she was 16 years old, the colony was raided by slavers. Her parents were killed, along with the entirety of the other colonists, save maybe a handful. Those who weren't killed were taken as slaves. Only Shepard managed to survive and escape, later rescued by some Alliance soldiers. When she turned 18, she immediately signed up with the Alliance. Shepard quickly rose through the ranks, including being asked into the elite N7 program, which she accept of course.
One mission in particular has left its mark on Shepard. A mission she went on with her team on Akuze ended up going wrong. Her men died, killed by a thresher maw. She was, yet again, the only one to survive. Later she would find out that she was not the sole survivor, and that another had survived, only to be taken hostage by scientists working for an organization called Cerberus.
Mass Effect:
Prologue of the game's events
Receiving the message from the beacon sets Shepard on a path to find out the mystery of these geth attacks. The Normandy sets off for the Citadel to expose Saren for the traitor that he is. After gathering the evidence for the Council, they make Shepard the first human Spectre, allowing her the access and freedom to hunt down Saren. She is given command of the ship, the SSV Normandy, for her mission.
Noveria decisions:
>convinced Qui'in to testify, had Anoleis arrested and taken out of action on Noveria
>allowed the Rachni Queen to take her species and leave
>destroyed the Hot Labs, killing all the defective rachni
Feros decisions:
>helped the colonists' of Zhu's Hope by getting their food, power, water, and clearing the geth out of the tunnels for them
>saved Lizbeth Baynham
>ended up shooting Jeong
>saved as many colonists as possible
>killed the Thorian and allowed Shiala to live, thus helping Shepard receive the key to the message from the Conduit
>saved the colony
Vermire decisions:
>convinced Wrex to allow them to destroy the cure to the genophage, thus saving his life
>kept one salarian that had been experimented on in his cell, let the other go, and also allowed the asari scientist to escape the nuclear blast
>sacrificed Ashley Williams and saved Kaidan Alenko
>didn't romance anyone, has feelings for Kaidan Alenko however
>sacrificed human soldiers to save the Council
>convinced Saren that he was wrong, so he shot himself
>defeated the Saren husk, thus ultimately defeating Sovereign
>nominated Captain Anderson to become the first human on the Council
A month after the defeat of Sovereign, the Normandy was attacked by persons unknown (later to be found out as a Collector ship). The ship was mostly evacuated, both Shepard and Joker still on board. There was barely in time left as Shepard tossed her pilot into an escape pod, leaving her to face death.
And for two years, Shepard was practically dead. Her body had been rescued by a group called Cerberus, an underground and shady organization that fights for the right of humanity. They spent two years building her body back together and bringing her back to life, her body partly organic and partly synthetic, due to her injuries.
Mass Effect 2:
>recruited all teammates
>gained loyalty from all teammates, made all paragon decisions
>romanced nobody after the awkward thing that was Kaidan being angrypants
>kept everyone alive on the Suicide Mission
>destroyed the Collector Base rather than allowing the Illusive Man to have it
>visited the Normandy crash site and placed the memorial, collected the dog tags of all of her dead crew
>convinced the Council to allow her to become a Spectre again
>did all of the Shadow Broker DLC
>did all of Arrival, shot Kenson instead of attempting to save her
Directly following the events of Arrival, Shepard was arrested and strip of her title in the Alliance. However, since she had become an important person within the galaxy, having been the hero to stop both Saren and the Collectors, special allowance was made and she was not thrown in jail. She was, however, placed in basic isolation for six months in a cushy apartment, having no real contact with the outside world aside from her “babysitter”, James Vega.
Mass Effect 3
After the six months has passed, the Reapers have finally made their move and begin their assault on Earth. Shepard is in Vancouver at the time, and she and her commanding officer, Admiral Anderson, formerly Counselor Anderson, manage to escape and get back to the Normandy while fighting through hoardes of nasty little beasts genetically altered by the Reapers: like enhanced zombies with the ability to shoot guns.
Anderson elects to stay on Earth and tells Shepard that she must go to the Citadel, and the Council, and unite the alien species if they are all to win the war. He reinstates her back as Commander, and the Normandy then leaves.
Shepard gets into contact with Admiral Hackett, who tells her that before she heads to the Citadel, there is something on Mars that she must check out. It's a prothean artifact that may be what the galaxy needs to win. She agrees to the mission.
Character PERSONALITY:
First and foremost, Shepard is a soldier. She enlisted into the Systems Alliance as soon as she turned 18 years old, and it's been the only thing she has ever known. Commanding comes as second nature to her. She's charismatic, someone other people want to listen to. Hell, she is someone they would follow into death itself with—as marked by the suicide missions she has embarked on with a trusty crew to follow. However, despite Shepard having no issue being the one in charge, she does hold herself to a certain standard. The crew looks up to her to do what needs to be done, and it sometimes can be a crushing feeling. She's only human, no matter what anyone thinks, but she hardly ever allows herself to seem that way. Everything is bottled up and channeled into her missions and the fight.
It began from a long battle of trauma that stemmed from her childhood. At 16, her colony on Mindoir was attacked, and Shepard watched her parents, friends, and other colonists brutally slaughtered right before her eyes. She was the only one to have survived the ordeal and escape, but it's left a mark on her. A few years later, during a mission on Akuze, Shepard again became the only survivor after her entire crew is killed by a thresher maw attack. She's been forced to watch things that most people would have crumpled under the strain of, but instead she turns it into a strength. It makes her want to keep going, to keep fighting, and most importantly, to make sure everyone she goes into battle with comes back out. But even with that resolve, things don't go according to plan, and Shepard's need to keep the people around her safe and her position as commander often clash. The incident on Virmire has affected Shepard greatly. She was faced with the choice of either leaving her friend, Ashley Williams, or leave the man she was beginning to fall for, Kaidan Alenko, behind to die. She has not forgiven herself in the two years since Ashley's death by her own decision, and the guilt racks her constantly, especially in the nightmares that frequent Shepard.
As a soldier, she isn't afraid to take a life, and in fact, she has probably killed more than she can count at this point. To her, if it's necessary, than it is the choice she has to make. But if there is a way to avoid it, you can damn well be sure that Shepard will find some way to use her wits and brawn without it escalating too far. These are special circumstances, however. If there are civilians involved, nobody will get hurt, as shown in her loyalty quest with Zaeed Massani, a mercenary hellbent on letting factory workers burn to death for his revenge. She punches him in the face and lets him know exactly what they are going to do to save these people. However, when it comes to people who don't deserve a second chance, she won't hesitate to shoot them, like the incident with Kenson. Circumstances can get out of hand, as with Ashley and with the batarian colonists, that suffered because of her decisions.
As the first human Spectre and stopping Saren's nefarious plans, many have claimed that she is the best humanity has to offer, but she doesn't believe that's true. Shepard does what's right, what needs to be done for the galaxy as a whole. She does wholly believe in the rights of humanity among the other alien races, but she also upholds the rights of those very aliens. They are friends and allies, and they deserve her respect as much as anyone else. She's also incredibly charismatic. When she talks, people listen. When she goes off on suicide missions to fight Reapers and geth and Collectors, people sign right on up to follow her into possible death. Okay, she asks them first, but they always seem eager to join her crew, for whatever reasons that they have. It's a joke that she likes to throw them into suicidal situations at least twice a day, but they continue to follow her. None seem to have problems with her being in charge, and she does her best to make sure her crew—her friends, her family—are not only okay, but goes out of her way to make them okay.
In fact, Shepard can become incredibly attached to her crew. Not only do they throw themselves into suicidal missions, but they live together on the Normandy for however long it takes. She takes personal interests in their lives and will go out of her way to even help with revenge missions. Basically, she needs them. People look at Shepard and hero worship her for the things she has accomplished, but in all honesty, she will admit that she never would have been able to do a single thing without their help. She is not a superhero or a god. She's one woman with the support and loyalty of even hardened criminals and psychotics.
That said, she has a lot of awkwardness in more intimately social situations. Her flirting attempts are blatant and obvious, and she fumbles through them with confidence even though they can seem embarrassing at times. It possibly doesn't help that her last two romantic encounters were under... strange circumstances. With Alenko, it was almost secretive. He was an Alliance man through and through, and they both agreed their feelings could never get in the way of the crew. And then she died after they finally made their relationship official.
Being dead has left its mark on her as well. She is still living two years in the past, because that's what she remembers. Sometimes it can get confusing, but she trudges through it, the same as usual. She feels a little lost and alone, especially when her crew isn't with her, insisting on working with them or nobody else, though she eventually accepts that her old crew are not the same people. She has spent a lot of time playing catch up, especially during her six months of isolation from those she considers her friends. She's not just some android meant to save the galaxy, but she's an actual human being with fallacies and feelings, and so are the people she surrounds herself with—minus most of them actually being human.
Shepard approaches conversations with a general good humored, sarcastic nature, making jokes where she can. It's not that she doesn't take things seriously, just that it's easier to be fun loving than a serious sour puss continuously. Piss her off though, and there will be absolutely no mercy for the person or persons standing in her way.
The guilt, the death, the pressure, it's hard to imagine that Shepard is as well adjusted as she would like people to believe. She's cracking; she's just better at hiding it. She's what people would call a functioning alcoholic, often getting a drink or getting drunk at any chance that's available to her. And who could really blame her, after the absolute horrors she's been faced with in her short life?
» EXSILIUM INFORMATION
Chosen WEAPON: Shepard will be keeping her Valkyrie assault rifle. A question, though. In the Mass Effect canon, guns don't use bullets but rather thermal clips that are needed to be discharged from the gun in order to keep the gun cool. Ammo is actually a block of metal that is shaved off and ejected through the use of mass effect fields. WEAPONS OF THE FUTURE ARE COMPLICATED. Would she be able to get her hands on thermal clips? Here is the wiki page on that for a better explanation, if you'd like.
Chosen SKILLSET: A fighter. Definitely. Shepard is a commander, skilled in warfare and strategy, but she can be available for diplomatic situations. She would rather shoot first, but hey. Different strokes.
» SAMPLES
First PERSON:
Journal sample from a previous game
Third PERSON:
The glass was cool against her forehead as she leaned against the window in her own personal hell, though she had to admit the view of Vancouver wasn't too bad. There was a tugging in her, something that made her want to take in all of the sights Earth had to offer her. She wasn't born here, didn't even make it to Earth until after she joined the Alliance. But Earth was home to humanity, and it was one of the few things she had been fighting for, right? Humanity, Earth, all life in the galaxy.
Shepard licked her lips, closing her eyes briefly. Six months. She'd been trapped in this cell that wasn't really a cage for six months, and each day was just as hard as the last. Her purpose was out there, with her ship and the crew, fighting, driving to find a way to stop the Reapers. And instead, the very people she had been fighting for stripped her of her command and told her to be happy with a soft bed and fattening meals.
Her eyes opened again while she made a soft noise of disgust. She'd have taken the jail cell, personally. It would have been more honest than this pandering.
Movement caught her attention, and she focused instead on the boy across from her window on the roof of the apartment building. A smile twitched to life on her lips as he ran around, toy ship in his hands. Cute, really. Innocent. Someone who needed protection, the kind she was used to giving.
Didn't they understand that her place wasn't in being locked up, but in the middle of the fight? It was all Shepard even knew anymore. It was why Cerberus had spent two years and more money than she would ever see in her life to bring her back from the dead, and it was being squandered.
She was being squandered.
And they were being the worst kind of idiots there could be, burying their heads in the sand and pretending like life in the galaxy wasn't on the verge of an extinction event.
» ADDITIONAL NOTES
I feel so bad with all the questions concerning this character, but Shepard would also have her omni-tool equipped on her, and I was wondering what functions it would still have. It's basically used for hacking and can extend into a blade-like weapon, but also has practical uses like storing music, catching the news, acting as a flashlight, etc. It also functions with her biotic powers, since she is part techy.
Player NAME: Ashe
Current AGE: 22
Personal JOURNAL:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
IM & SERVICE: nevra solstice @ aim
Player PLURK: asheling
Current CHARACTERS: N/A
» CHARACTER INFORMATION
Character NAME: Commander Alice Shepard
Canon & MEDIUM: Mass Effect, a vidja game
Canon PULL-POINT: Mass Effect 3, right as Shepard, Kaidan, and Vega land on Mars
Character AGE: 32
Character ABILITIES:
In the world of the future, there is a thing called SPACE MAGIC aka biotics. Biotic abilities form in humans when the child has been exposed in utero to Element Zero, and then they are later surgically implanted with boosters that help develop biotics. Shepard is what is referred to as a sentinel, meaning she combines tech with biotics. Such abilities that she has include throw, warp, cryo blast, overload, and also has the specially trained abilities reave and slam.
Shepard also has extensive military training, efficient in both hand-to-hand combat
Another thing that should be mentioned is that Shepard is sort of... part cyborg. She was killed about three years ago and spent two years being rebuilt and brought back to life. Her enhancements make her stronger than the average human, faster, but still not any better of a dancer. … Seriously.
Character HISTORY:
Forgive me for this history. It's going to be done in a lot of links.
Shepard
Since Mass Effect is a player choice sort of game, I will do my best to give the run down of Shepard's life and major choices in the games:
Alice Shepard was born and raised on Mindoir, a small colony out near the Terminus systems in the Attican Traverse. When she was 16 years old, the colony was raided by slavers. Her parents were killed, along with the entirety of the other colonists, save maybe a handful. Those who weren't killed were taken as slaves. Only Shepard managed to survive and escape, later rescued by some Alliance soldiers. When she turned 18, she immediately signed up with the Alliance. Shepard quickly rose through the ranks, including being asked into the elite N7 program, which she accept of course.
One mission in particular has left its mark on Shepard. A mission she went on with her team on Akuze ended up going wrong. Her men died, killed by a thresher maw. She was, yet again, the only one to survive. Later she would find out that she was not the sole survivor, and that another had survived, only to be taken hostage by scientists working for an organization called Cerberus.
Mass Effect:
Prologue of the game's events
Receiving the message from the beacon sets Shepard on a path to find out the mystery of these geth attacks. The Normandy sets off for the Citadel to expose Saren for the traitor that he is. After gathering the evidence for the Council, they make Shepard the first human Spectre, allowing her the access and freedom to hunt down Saren. She is given command of the ship, the SSV Normandy, for her mission.
Noveria decisions:
>convinced Qui'in to testify, had Anoleis arrested and taken out of action on Noveria
>allowed the Rachni Queen to take her species and leave
>destroyed the Hot Labs, killing all the defective rachni
Feros decisions:
>helped the colonists' of Zhu's Hope by getting their food, power, water, and clearing the geth out of the tunnels for them
>saved Lizbeth Baynham
>ended up shooting Jeong
>saved as many colonists as possible
>killed the Thorian and allowed Shiala to live, thus helping Shepard receive the key to the message from the Conduit
>saved the colony
Vermire decisions:
>convinced Wrex to allow them to destroy the cure to the genophage, thus saving his life
>kept one salarian that had been experimented on in his cell, let the other go, and also allowed the asari scientist to escape the nuclear blast
>sacrificed Ashley Williams and saved Kaidan Alenko
>didn't romance anyone, has feelings for Kaidan Alenko however
>sacrificed human soldiers to save the Council
>convinced Saren that he was wrong, so he shot himself
>defeated the Saren husk, thus ultimately defeating Sovereign
>nominated Captain Anderson to become the first human on the Council
A month after the defeat of Sovereign, the Normandy was attacked by persons unknown (later to be found out as a Collector ship). The ship was mostly evacuated, both Shepard and Joker still on board. There was barely in time left as Shepard tossed her pilot into an escape pod, leaving her to face death.
And for two years, Shepard was practically dead. Her body had been rescued by a group called Cerberus, an underground and shady organization that fights for the right of humanity. They spent two years building her body back together and bringing her back to life, her body partly organic and partly synthetic, due to her injuries.
Mass Effect 2:
>recruited all teammates
>gained loyalty from all teammates, made all paragon decisions
>romanced nobody after the awkward thing that was Kaidan being angrypants
>kept everyone alive on the Suicide Mission
>destroyed the Collector Base rather than allowing the Illusive Man to have it
>visited the Normandy crash site and placed the memorial, collected the dog tags of all of her dead crew
>convinced the Council to allow her to become a Spectre again
>did all of the Shadow Broker DLC
>did all of Arrival, shot Kenson instead of attempting to save her
Directly following the events of Arrival, Shepard was arrested and strip of her title in the Alliance. However, since she had become an important person within the galaxy, having been the hero to stop both Saren and the Collectors, special allowance was made and she was not thrown in jail. She was, however, placed in basic isolation for six months in a cushy apartment, having no real contact with the outside world aside from her “babysitter”, James Vega.
Mass Effect 3
After the six months has passed, the Reapers have finally made their move and begin their assault on Earth. Shepard is in Vancouver at the time, and she and her commanding officer, Admiral Anderson, formerly Counselor Anderson, manage to escape and get back to the Normandy while fighting through hoardes of nasty little beasts genetically altered by the Reapers: like enhanced zombies with the ability to shoot guns.
Anderson elects to stay on Earth and tells Shepard that she must go to the Citadel, and the Council, and unite the alien species if they are all to win the war. He reinstates her back as Commander, and the Normandy then leaves.
Shepard gets into contact with Admiral Hackett, who tells her that before she heads to the Citadel, there is something on Mars that she must check out. It's a prothean artifact that may be what the galaxy needs to win. She agrees to the mission.
Character PERSONALITY:
First and foremost, Shepard is a soldier. She enlisted into the Systems Alliance as soon as she turned 18 years old, and it's been the only thing she has ever known. Commanding comes as second nature to her. She's charismatic, someone other people want to listen to. Hell, she is someone they would follow into death itself with—as marked by the suicide missions she has embarked on with a trusty crew to follow. However, despite Shepard having no issue being the one in charge, she does hold herself to a certain standard. The crew looks up to her to do what needs to be done, and it sometimes can be a crushing feeling. She's only human, no matter what anyone thinks, but she hardly ever allows herself to seem that way. Everything is bottled up and channeled into her missions and the fight.
It began from a long battle of trauma that stemmed from her childhood. At 16, her colony on Mindoir was attacked, and Shepard watched her parents, friends, and other colonists brutally slaughtered right before her eyes. She was the only one to have survived the ordeal and escape, but it's left a mark on her. A few years later, during a mission on Akuze, Shepard again became the only survivor after her entire crew is killed by a thresher maw attack. She's been forced to watch things that most people would have crumpled under the strain of, but instead she turns it into a strength. It makes her want to keep going, to keep fighting, and most importantly, to make sure everyone she goes into battle with comes back out. But even with that resolve, things don't go according to plan, and Shepard's need to keep the people around her safe and her position as commander often clash. The incident on Virmire has affected Shepard greatly. She was faced with the choice of either leaving her friend, Ashley Williams, or leave the man she was beginning to fall for, Kaidan Alenko, behind to die. She has not forgiven herself in the two years since Ashley's death by her own decision, and the guilt racks her constantly, especially in the nightmares that frequent Shepard.
As a soldier, she isn't afraid to take a life, and in fact, she has probably killed more than she can count at this point. To her, if it's necessary, than it is the choice she has to make. But if there is a way to avoid it, you can damn well be sure that Shepard will find some way to use her wits and brawn without it escalating too far. These are special circumstances, however. If there are civilians involved, nobody will get hurt, as shown in her loyalty quest with Zaeed Massani, a mercenary hellbent on letting factory workers burn to death for his revenge. She punches him in the face and lets him know exactly what they are going to do to save these people. However, when it comes to people who don't deserve a second chance, she won't hesitate to shoot them, like the incident with Kenson. Circumstances can get out of hand, as with Ashley and with the batarian colonists, that suffered because of her decisions.
As the first human Spectre and stopping Saren's nefarious plans, many have claimed that she is the best humanity has to offer, but she doesn't believe that's true. Shepard does what's right, what needs to be done for the galaxy as a whole. She does wholly believe in the rights of humanity among the other alien races, but she also upholds the rights of those very aliens. They are friends and allies, and they deserve her respect as much as anyone else. She's also incredibly charismatic. When she talks, people listen. When she goes off on suicide missions to fight Reapers and geth and Collectors, people sign right on up to follow her into possible death. Okay, she asks them first, but they always seem eager to join her crew, for whatever reasons that they have. It's a joke that she likes to throw them into suicidal situations at least twice a day, but they continue to follow her. None seem to have problems with her being in charge, and she does her best to make sure her crew—her friends, her family—are not only okay, but goes out of her way to make them okay.
In fact, Shepard can become incredibly attached to her crew. Not only do they throw themselves into suicidal missions, but they live together on the Normandy for however long it takes. She takes personal interests in their lives and will go out of her way to even help with revenge missions. Basically, she needs them. People look at Shepard and hero worship her for the things she has accomplished, but in all honesty, she will admit that she never would have been able to do a single thing without their help. She is not a superhero or a god. She's one woman with the support and loyalty of even hardened criminals and psychotics.
That said, she has a lot of awkwardness in more intimately social situations. Her flirting attempts are blatant and obvious, and she fumbles through them with confidence even though they can seem embarrassing at times. It possibly doesn't help that her last two romantic encounters were under... strange circumstances. With Alenko, it was almost secretive. He was an Alliance man through and through, and they both agreed their feelings could never get in the way of the crew. And then she died after they finally made their relationship official.
Being dead has left its mark on her as well. She is still living two years in the past, because that's what she remembers. Sometimes it can get confusing, but she trudges through it, the same as usual. She feels a little lost and alone, especially when her crew isn't with her, insisting on working with them or nobody else, though she eventually accepts that her old crew are not the same people. She has spent a lot of time playing catch up, especially during her six months of isolation from those she considers her friends. She's not just some android meant to save the galaxy, but she's an actual human being with fallacies and feelings, and so are the people she surrounds herself with—minus most of them actually being human.
Shepard approaches conversations with a general good humored, sarcastic nature, making jokes where she can. It's not that she doesn't take things seriously, just that it's easier to be fun loving than a serious sour puss continuously. Piss her off though, and there will be absolutely no mercy for the person or persons standing in her way.
The guilt, the death, the pressure, it's hard to imagine that Shepard is as well adjusted as she would like people to believe. She's cracking; she's just better at hiding it. She's what people would call a functioning alcoholic, often getting a drink or getting drunk at any chance that's available to her. And who could really blame her, after the absolute horrors she's been faced with in her short life?
» EXSILIUM INFORMATION
Chosen WEAPON: Shepard will be keeping her Valkyrie assault rifle. A question, though. In the Mass Effect canon, guns don't use bullets but rather thermal clips that are needed to be discharged from the gun in order to keep the gun cool. Ammo is actually a block of metal that is shaved off and ejected through the use of mass effect fields. WEAPONS OF THE FUTURE ARE COMPLICATED. Would she be able to get her hands on thermal clips? Here is the wiki page on that for a better explanation, if you'd like.
Chosen SKILLSET: A fighter. Definitely. Shepard is a commander, skilled in warfare and strategy, but she can be available for diplomatic situations. She would rather shoot first, but hey. Different strokes.
» SAMPLES
First PERSON:
Journal sample from a previous game
Third PERSON:
The glass was cool against her forehead as she leaned against the window in her own personal hell, though she had to admit the view of Vancouver wasn't too bad. There was a tugging in her, something that made her want to take in all of the sights Earth had to offer her. She wasn't born here, didn't even make it to Earth until after she joined the Alliance. But Earth was home to humanity, and it was one of the few things she had been fighting for, right? Humanity, Earth, all life in the galaxy.
Shepard licked her lips, closing her eyes briefly. Six months. She'd been trapped in this cell that wasn't really a cage for six months, and each day was just as hard as the last. Her purpose was out there, with her ship and the crew, fighting, driving to find a way to stop the Reapers. And instead, the very people she had been fighting for stripped her of her command and told her to be happy with a soft bed and fattening meals.
Her eyes opened again while she made a soft noise of disgust. She'd have taken the jail cell, personally. It would have been more honest than this pandering.
Movement caught her attention, and she focused instead on the boy across from her window on the roof of the apartment building. A smile twitched to life on her lips as he ran around, toy ship in his hands. Cute, really. Innocent. Someone who needed protection, the kind she was used to giving.
Didn't they understand that her place wasn't in being locked up, but in the middle of the fight? It was all Shepard even knew anymore. It was why Cerberus had spent two years and more money than she would ever see in her life to bring her back from the dead, and it was being squandered.
She was being squandered.
And they were being the worst kind of idiots there could be, burying their heads in the sand and pretending like life in the galaxy wasn't on the verge of an extinction event.
» ADDITIONAL NOTES
I feel so bad with all the questions concerning this character, but Shepard would also have her omni-tool equipped on her, and I was wondering what functions it would still have. It's basically used for hacking and can extend into a blade-like weapon, but also has practical uses like storing music, catching the news, acting as a flashlight, etc. It also functions with her biotic powers, since she is part techy.
◾ Tags: